My app will play all the correct sound files in the simulator and canvas on ‘iPhone12 Pro Max’ but not on other devices. On all devices it will play sound files on the ‘Settings’ page of the app but nowhere else except for the ‘iPhone12 Pro Max’. The ‘Settings’ page is where I have a mute button which seems to be working as intended. Everything was working fine a few days ago but not now. I tried an older version of the app but had the same issue. I have tried resetting my laptop and even uninstalled then re-installed Xcode but no luck.
I wont post any code yet, just wanted to see if anyone had any thoughts?