So my question is, what do I do?
Swift sounds amazing! But useless as it can only be used on Apple products and made usable by Xcode. The fact I have to buy a new computer (mac) just for one program is bull, and would be completely un-cross platform friendly. I looked at rented virtual hosts, and I have to disagree with Chris on this one, $79 a month for mcastadium is not affordable, just wait 6 months and buy a mac. And the other options have crappy terms ($20 a month but you can only use it 3 hours a day, $25 but can’t run Xcode unless you upgrade, $30 a month but 500mg data limit, and so on)
Android? I can’t find anything on! What language does it use? I see Java come up but also something about android sdk? I don’t know where to start here!
Unity? Ya… I am totally lost on this. And C# seems to the only language with future support for it. And I’m not really interested in learning how to use a super complex program AND THEN learn a new coding language for it. And let’s not forget it still can’t actually make iso apps because only Xcode can sign and install them.
C++? Oh ya, my kind of coding! No completed Program to figure out (Xcode, Unity), i can do everything with raw, powerful code which is what I understand and do best with! But… what platform actually uses it? I know I can make a desktop app for windows on it, but then what do I do with it? How can I deploy a c++ app on devices people would actually use it on? Can I upload it to the web somehow? Where would I upload it too? And how would I manage to give it any chance at success besides just another time killer on addictinggames.com that everyone forgets about?
So basically… what should I do. I love the idea of swift but despise the Apple money trap around it. Unity just… to much to learn. C++, just what do I do with it! I just want a pure code based solution to make game apps that can be deployed on a popular app store. Is there such a thing?